Showing posts with label vector drawing program. Show all posts
Showing posts with label vector drawing program. Show all posts

November 12, 2022

Serif released version 2 of the Affinity programs


Introduction
Apart from raving reviews about Affinity's version 2 update by users that have not encountered difficulty installing the programs, there are installation problems for a number of users of the Windows platform that should not have occurred. After having waited for a long time to be able to download an upgrade that was not a Beta version, expectations of version 2 were quite high and running into problems installing the programs caught me and many other users by surprise. In this blog entry I will offer a constructive contribution to (temporarily) resolve this problem, expecting a company release soon that will enable successful installation, this being a situation that Serif must put behind them as soon as possible.

On the Affinity forum several work arounds have been suggested, most of which do not work for most users struck by the problem, which tempts people like me to search for other solutions that actually do work. Below you find one that resolved the problem I ran into, although I am aware that changes in the installation code have to be applied in order to avoid users having to apply work arounds or figure out themselves what to do, to install the version 2 programs of the Affinity suit successfully right out of the box. In this blog entry I will focus on Affinity Designer predominantly, since it is the suit's program that I used most often.


Programs will not install
The long awaited release of version 2 of Affinity Designer, Photo and Publisher has recently taken place. I purchased and downloaded them from the Affinity forum, but when I tried to install them I received a message that the installation was cancelled because an error occurred in parsing the apps (all three of them). The file format of the installation was msix. When browsing the forum I soon learned that this affected other users too. Several possible solutions were offered by the mods and advanced users, but none of them cured the problem for me. Later I downloaded the apps from the Microsoft Store, which was the beginning of a solution, since at least .exe-files were placed in WindowsApp directory in the Windows User directory, which isn't the location where Windows users, accustomed to the traditional installation process would expect the files to be placed.

The programs would only open by right clicking the .exe-file from the WindowsApp directory in the system disk and choosing the run as administrator option. They would not start from the Start menu or from the shortcut icons that I placed on the Taskbar. Also I was unable to open files I had drawn in the older Beta versions by dragging them from Windows Filemanager onto the desktop of the programs.

When diving into the problem at a certain point I discovered that the properties of the Affinity (sub)directories in the WindowsApps directory displayed a message that the Permission file was corrupted (in bold red type). I set the permissions to full control for myself and after that the programs opened without using the Run As Administrator command, from both the Start menu and the shortcuts I placed on the Taskbar.

Apparently the .msix files interfered with the user permissions of the Affinity (sub)directories in the WindowsApps directory, necessary to run the programs properly. This directory is located at C:\Users\UserName\Downloads on a Windows 10 system, in which the Affinity programs are in directories with the following name: affinity-designer-2.0.0.msix, in this case for Designer. After running the exe-files from this directory users are prompted to one time fill in their Affinity ID information and the programs appear in the Start menu from where they can be pinned to the Taskbar. Fortunately this problem does not affect all users, but to those that encounter this problem, it is a rather painful disappointment. 



Affinity Designer 2 start up screen



First impressions
I had become curious to the functionality increase of the version 2 programs after watching various Youtube videos that featured them and I must say I was happy to try them. There still are functions missing in Designer that are included in programs of the competition - such as the Mesh gradient tool (which I personally do not miss), the vector trace tool (that I never use), the shape blender tool (which would be nice), the vector eraser and liquify tools and the stroke width tool to name just a few, but overall the upgrades work well and I think they are somewhat worth the money, though Serif could have included more new tools. There is a temporary discount for buying all programs in the suit, a package deal, which is why I hesitantly decided to upgrade. It is a €120 one time payment - no subscription fee - for the entire suit, by the way.



Affinity Photo 2 start up screen



The shape builder tool is a long awaited function that the devs added, the knife / scissors tool as well and the versatile warp tool are absolutely great. In addition the UI has been improved, in particular the Layers panel. Check out the Affinity channel on Youtube, The Affinity Revolution channel, The Brown Bear channel, the Design made simple channel, Olivio Sarkas' channel, the Games From Scratch channel and Kru Mark's channel to get an idea of what the version 2 upgrade is all about. All these persons did an excellent job of exploring the version 2 programs from their own perspective, providing arguments for users to upgrade or not.


The problems for the developers
Kru Mark compares the upgrade to the functionality of Affinity's competition and there still are some tools missing that are included in Illustrator and Inkscape for instance, but for the type of work I create, they are not crucial. I am aware of the fact however, that there are users that would benefit from the missing functions as mentioned by Kru Mark. The improvements the devs actually did include in this version are a welcome addition and perhaps other improvements will be included in the upcoming Beta versions. But not including them in this version, is somewhat of a missed opportunity.

I think Serif was under a lot of pressure to release version 2, because it has been a rather long time since they released the previous upgrade, but I assume the stability of the programs in the suit is a major prerequisite, meaning more time and effort goes into programming and testing. But because Serif did not provide any information why the upgrade took so long, some users wondered if Affinity was dead...., a situation that could have been avoided by keeping users up to date concerning the development of version 2. Had Serif come up with buggy programs in its suit it might have resulted in a bad reputation that is extremely difficult to repair and therefore bad for business. Also the necessity of coding 3 programs to the next upgrade level simultaneously, may have accounted for the lengthy upgrade interval. 

Perhaps because of all these factors, the pressure on the devs in the Serif office was a bit too high, which may have resulted in the aforementioned installation problems, that could in fact be caused by Microsoft's installation policy, requiring companies to use the .msix files instead of traditional installation methods in which the running of .exe files places programs in the Program directory of the system disk or any other directory on any disk the user prefers to install it on. I think the changes necessary to integrate the version 2 suit with the Microsoft Store installation policy, may have given the devs a headache as well and resulting from that Serif's clients, that ran into bungled installations.



Affinity Publisher 2 start up screen



But since it is possible to correct them, I think the Serif team will be able to sort out the problems, but this should have taken place before the release.The installation engine may be separate from the rest of the program, but this is no concern of users - they just want thingsto work properly, which is what they paid for. Although at this point I am intensively experimenting with the absolutely brilliant VectorStyler program, I will still to use the Affinity suite for production purposes for the time being, because VectorStyler still in the development stage. But if Serif slows down the upgrade pace while VectorStyler steps it up, there will come a moment in future when I will make a different decision.

The reason of the update pace being quite low, perhaps has to do with the fact that the software is developed for Windows, Apple silicon - both the Mac OS and iPad version - and the fact that all three programs in the suit are integrated, which means when working in Publisher to make changes to vector art or pixel art Designer and Photo do not have to be opened separately, but all editing can be done from within Publisher. This Studio Link integration, that is the first of its kind in the graphics world and DTP business, will noticeably increase the artists' productivity.

Publisher by the way, can now be installed on the iPad as well, which adds a lot of value to Apple's tablet. because it makes the iPad the first tablet capable of running an (almost) full fledged DTP-program. A long awaited major tool that finally made it into the new Publisher for all platforms is the possibility to create footnotes, endnotes and side notes, which is a function any serious DTP-program must have. This integration of this tool makes Publisher's upgrade the most 'necessary' of the programs in the version 2 Affinity suit.


Conclusion
So, apart from some good aspects to this upgrade, there are too many bad ones, that are not mentioned in may other places on the web or elsewhere. Yet, a certain number of these things nevertheless are worth being put forward, because these programs have become (part of) the livelihood of many that continue to search for ways to survive crumbling economies and continuously soaring expenses. I have listed them below and added some related issues:

  1. The installation trouble for a number of Windows users should have been sorted out before the release of version 2. The mods on the forum should not be suggesting work arounds that require users to dive deep in their operating system (registry tweaks have been suggested), which could easily lead to breaking more than the average user is able to foresee, while most suggestions did not even resolve the problem. This situation should most definitely have been prevented
  2. As Kru Mark correctly reported, there still are several crucial functions missing in version 2 that, in view of the long time that has passed since the previous upgrade, could have been and should have been integrated
  3. Possible upgrades and / or additions of certain tools will most likely be presented in future Beta versions, that are by definition not stable. I one time received the advice in the forum not to use a certain Beta version, because it would not export .png-files properly (which apparently was a known issue, that did not occur in earlier versions....), which brings me to think: Why the heck issue that Beta version in the first place? Is it for users to test or to keep them happy by showing them development still is ongoing? And why would Serif release a Beta version that it advices users no to use? This is a weird type of advice to give to users that simply report that the program is not doing what it is supposed to do and (moreover) what it did correctly before, which makes the situation even more strange
  4. The reason I bought the various Serif products is because I loathe the overly expensive Adobe subscription policy, aside from the other type of disdain they display for their userbase, but I estimate Serif is now at a turning point on how to proceed in the market in which they are operating. The price of the Affinity programs has almost doubled compared to the period in which they were issued for the first time. They still charge a one time fee, but how long will Serif be able to determine its own policies in a time in which giant players simply buy companies that they deem to be interesting for their strategy - meaning: use their code or simply kill them off
  5. Innovation should be higher on the list of priorities of the Serif company, because its competition seems to extend their lead in this field. As a small player in the arena fighting the big boys, the lack of innovative progress is a danger riddled situation to be in, that leads to venues where no company wants to be
  6. The absence of a roadmap that indicates the planned progress of the future versions, is an ominous sign. Blender for instance, continuously updates their publicly issued road map and relatively swiftly integrates the announced improvements, while coding 3D software is necessarily more complex that coding 2D software. Serif not being transparent about where it is going with the suit's development, is rather odd, to say the least, because it leaves users in the dark about the direction in which the company aims to develop. It feels like hopping on an airplane and not knowing where one is going to end up
  7. The startup screens of all 3 programs in version 2 flash a message that the 'Microsoft Store registration is checked' each time the program is opened. It makes sense that Serif registers its users for obvious reasons, but I fail to see why it is necessary for Microsoft to register Affinity users, yet it demands every company that sells products through their store to amend their code. To what extent and in what way would be interesting to know. Particularly since Microsoft is not world famous for being overly concerned with the wellbeing of its users. This seemingly trivial detail could have far reaching consequences that only but very few users are capable of imagining in a society in which the increase of centralized control has gone beyond the type of measure that complies with democratic principles
  8. Almost immediately after buyers of version 2 ran into rather serious trouble - failed installation, not being able to open the programs and not being able to save files created (among a number of other bugs, most of which Serif has not yet resolved....) - this message appeared on the forum in bold white type on a red background at the top of each page: 'Our response time is longer than usual currently. We're working to answer users as quickly as possible and thank you for your continued patience.' Either Serif bit off more than it could chew with this release or other situations have occurred behind the scene that I prefer not to speculate on, but either way, this is bad news. Not being at least somewhat transparent about this towards its users / buyers does not help as well, because such conduct most certainly will provoke conjecture.



Minisforum HX90G



10 port USB 3 hub



Update December 21 2022

The new Minisforum Neptune HX90G mini PC arrived with Windows 11 and installation of the Affinity suit programs from the Microsoft store went without problems. More on running Windows 11 on this computer in this blog entry. So, upgrading to Windows 11 from my very old 2004 rig (first gen i7) cost me an arm and a leg. It includes the hardware - computer and USB hub - and Serif's Universal License. Corporate rule affects an increasing part of today's world.




October 10, 2022

VectorStyler - vector drawing program

 

By accident I came across a new vector drawing program called VectorStyler. Someone mentioned it in a Facebook group and I decided to give this program a try. What I saw was close to mind boggling; the functionality of this program takes the cake out of its competition. It still is a beta, so it contains bugs, but if its developer succeeds in repairing them, there is nothing in the market that has as many functions, not even the well established market leaders and promising runner up programs. Not by far, I may add - it is chockful of tools and functions, some of which are unique (but quite useful) to the community of vector drawing artists. Vector-Styler has all the functions its competition combined has and then some.....


Created out of enthusiasm


It is available for Intel Macs, M1 Macs and Windows. VectorStyler is developed by a one man team (!!!), someone named Csaba Raduly-Baka who resides in Finland. When peeking into his other (highly level advanced and complex) activities it is difficult to imagine where he finds the time to combine all his activities.... The overwhelming measure of functions that the program offers, obviously results in a necessarily extensive user interface, so figuring out how things work, requires time to get familiar with them for users who come from other programs. But like I wrote: If the developer gets things right, it will most definitely be worth to struggle your way through the learning stages and wait until the bugs are corrected. Currently - March 2021 - he is asking for feedback (not money) from his users to fix bugs in the program code. Visit the VectorStyler Forum to post bugs or make comments. The developer is very responsive, which also shows in the large number of bug fixes in the various beta versions that succeed each other rapidly. This is a project most certainly well worth your attention and support.

I'm new to this program myself, so I still have to explore what it can or can not do (the latter part of the sentence I added for linguistic completeness rather than hinting at a lack of functionality). To get an idea of what it is capable of, check out their homepage (scroll down the page somewhat) and the detailed feature list in the second link above. It still is free while in beta-stage, so go download it and give it a try. I am sure you will be thoroughly amazed and that the competition may turn pale from anxiety and possibly start crapping their panties resulting from that. The program is said to cost a one time fee of just 99 USD when it comes out of the beta stage, which is a reasonable price in view of its stunning functionality.

I currently use Affinity Designer to create vector art, that has an easy to grasp user interface, but by far not as many functions as VectorStyler. Like all other vector drawing programs I have used in the past. I have worked with Illustrator professionally for decades, while working with CorelDRAW privately and with Inkscape occasionally, but I must say that none of these match VectorStyler in the functionality department. That is a huge accomplishment for the single person development of VectorStyler. I will therefore keep a close watch on how the program evolves and keep you updated as I familiarize myself with it. You may even find some artwork resulting from this process in this blog. Stay tuned.


Update October 10 2022

I now began testing this program, in a more intense way than before, familiarizing myself with the UI and tool functions. Since VectorStyler is densely packed with functions, unavoidably the UI is complex. Not more complicated than Illustrator's interface, while offering a lot more features, but I had to find my way around in it. So, figuring out how to apply image effects was an adventure, that I figured out after some trial and error. What drives me to survive the steep learning curve, is that I truly believe that once the bugs are written out of the code and perhaps the UI is a bit more streamlined, this program will become the first choice of many artists. Some features that I already encountered in this first serious venture are:

  1. VS has real vector brushes, not the bitmap ones that are presented to be vector as in Affinity Designer, which keeps images crisp when increasing their scale
  2. VS has many warp (distortion) functions (including mesh warp), many more than any of its competitors, including a liquify tool that is applicable to vector objects
  3. VS has a ridiculously easy to use shape builder tool
  4. VS has a knife tool and a vector erase tool, that works exactly the same as the eraser in photo editing programs
  5. VS has a configurable object blend tool
  6. In VS users can create vector tiling patterns
  7. VS can import, edit and export genuine AI-files, maintaining object layer structure
  8. VS has a stunningly huge number of image effects that can be fine tuned in the related panel, offers a visual way to edit the effects, can combine multiple effects and can show/hide, reset and remove effects at a later time, which makes the program parametric to great extent and non-destructive up to quite an elevated level
  9. The VS community is responsive and helpful and the developer fixes bug quite swiftly, while adding new functionality
  10. VS objects can be copied and pasted into Affinity Designer and Adobe Illustrator where they can flawlessly be edited as if they were native objects. Copy& Paste objects from its competitors does not always go without flaws, especially if they contain bitmap elements
  11. VS has an object collision tool (....)


Text warping in VectorStyler




The above text was warped in VectorStyler. One of the brilliant tools in the program is this object warping tool, that can of course also be applied to text. It is possible to do this in Affinity Designer, the program I use most these days, but it takes at least 10 times more time. CorelDRAW has an envelope distortion tool that sometimes produces strange results. Adobe Illustrator can warp objects as well, but it has to be controlled from within separate panels, which is slower and less intuitive. In addition, VectorStyler has a slew of different tools to warp and deform objects, so basically it is possible to create any type of shape one could think of, including intricate deformations in an interactive way. Simply brilliant.

I am sure there are many more things worth mentioning, that I have not yet discovered, but as I wrote, this is my first dive into the depths of VectorStyler's functions and tools. There are still bugs, some of which make the program instable, but its potential is so huge, that I will keep trying to become more familiar with how to use it, particularly because of the excellent support department. Note I changed the date of this blog entry to October 10 2022, to allow visitors to become informed about this mind blowing program. If curious, go visit their website to download the trial version, that is free for 42 days, which is a generous offer that you won't find anywhere else. The costly monthly subscription Adobe for instance, offers a 7 day trial for its suite programs. Over time you may find more updates of this blog entry, as I progress in learning how to use VectorStyler properly, so stay tuned.

A very useful resource on how to use VectorStyler is the Youtube channel of artist Fred Lespine. On Vimeo there are many tutorials on how to use the different tools / functions. On VectorStyler's own website, having a peek at 'Discovering VectorStyler', will offer useful tips for those who are new to the program. On Ben Designs Youtube channel he explores VectorStyler. On the MacRumors website there is a post about VectorStyler and the comments to it by users who discovered and tried it out.