Showing posts with label Affinity. Show all posts
Showing posts with label Affinity. Show all posts

March 30, 2024

Canva's pledge to Affinity

 

After the news was published that Canva had acquired the Affinity programs from Serif, Affinity's forum exploded and most reactions were not particularly positive. The main reason resulted from the fact that Canva is a subscription based web based tool, while the programs from the Affinity suite require a one time payment for each major version upgrade. The users' concern was justified, since by far the most had turned to Affinity after fleeing in droves from the absurdly expensive and monthly recurring fee Adobe suite. Switching platform is very time consuming and not a leisurely stroll in the park, since the file formats are proprietary for all brands, which means that either files need to be converted to the file format of the refuge application and start a new library from scratch, which will not make customers  and designers happy and therefore reduces income. Particularly modifying and updating legacy files that can not be imported into the involuntary chosen application is a horror scenario for graphic designers.

To ease the minds of the Affinity community and prevent coronary accidents, Canva issued a statement shortly after they published the new that Affinity was acquired. It contained four pledges that can be read in the image below and in the accompanying article published by Canva that you can read here. This allowed most Affinity users to decouple from the oxygen pump and helpers discontinue CPR. In theory the pledges contain a hundred percent positive message, that would put Affinity users' minds to rest and offers Serif to accelerate the programs' development, while operating in a larger chunk of the graphic design market segment. We will have to see what the lifespan of these pledges is. For now Canva should get the benefit of the doubt. It has the potential of preventing a massive parade to the exit of users of the Affinity suite as well.


Canva's pledges to Affinity


Past acquisitions for the majority haven't went well for users of the programs that were built by the company that was overtaken. But there is not a lot that users can do about it. Besides a switch that I mentioned in the previous blog post to the superb, one time payment VectorStyler drawing program, there also is the open source Inkscape that in theory has a great potential where the functional usefulness is concerned, but its UI is by far not as intuitive as Affinity's user friendly interface. VectorStyler does a better job at that, considering that the program has so many tools and functions that it even dwarfs Adobe Illustrator in the versatiliy and completeness department. But after users have become familiar with them, working with VectorStyler opens up new worlds. It however has no photo editor and desktop publishing program, which Affinity has turned into a very proficiently integrated suite of programs, that is unique in software.


VectorStyler logo




So, there is nothing else left for the Affinity community to wait what the future brings. It also is possible to continue to work with the latest version after Affinity would have turned to the subscription rip off model, should Canva dump the pledges in the bin at one point. Pixel pushers could look for possibilities to learn open source GIMP as a photo editor. What VectorStyler has done is prove that the instant of software rot still is quite a distance away. Software rot being the moment in which no further improvement to a program can be made, because it already contains all possible tools and functions imaginable. Unfortunately a desktop publishing program of the level of Affinity Publisher is one developed by Adobe and called InDesign, that is a budget unfriendly, perpetual payment rip off.


Inkscape logo


The question is, can or do graphic designers want to live with the restrictions imposed on them, accepting the fact that they will have to use programs of different brands that aren't designed to flawlessly work together or not? Globalism is a devious corporate / government / UN game in which the losers are known from the beginning as well as the winners. This doesn't exclusively apply to graphic designers; it is why the trillion dollar censorship is coerced on everyone that does not have at least a seven digit bankaccount. Any person with more than two properly functioning brain cells should be tempted to see such an iniquitous development in a broader perspective, because there is more at stake than initially meets the eye.


GIMP logo


Today the globalists' aim to separate the haves from the havenots in an illegal and unfeeling way. They have made it a societal problem that will not spontaneously go away, unless people wake up and stand for their rights, which aren't the corrupt laws that the crooked politicians and evil juridical clowns have imposed. Justice is real truth and nothing else what those without a covert, genocidal plan intuitively feel. Waking up lies poured out on us is the only way out of this callous global misery. 

Thanks for visiting and wishing you an independent future.



March 27, 2024

Canva acquires the Affinity suite programs

 

The announcement of Canva acquiring the programs of the Affinity suite, came as a thunder strike in a clear sky. Although the CEO of the Serif company, that owns the Affinity suit of programs, tried to make it seem like nothing will change for its community of users, the acquisition caused quite a stir among Affinity crowd. By the way, this topic has recently been closed for comments on the Affinity forum, most likely because by far the most posts, did not cheer the acquisition. The concerns Affinity users put forward make a lot of sense, the most important of which is the fact that the Affinity programs are sold for a one time fee, as opposed to the Canva and Adobe products that require payments according to the subscription model, which means users pay an indefinite amount of money as long as they use the programs, which smells like a daylight robbery.


Surprise acquisition of Affinity by Canva


Most Affinity users abandoned Adobe, because they did not want to continue to pay for the programs by a subscription model fee. In addition the functionality of the online design system of Canva is nowhere near of what can be done with the Affinity suite programs. In addition to this relative shortcoming, Canva bugs the hell out of its users with a barrage of ads, that the locally installed Affinity programs do not. These things give the Affinity community enough to worry about, which they of course do, because they remember how acquisitions that took place in the past turned out, in spite of the promises of the CEO's of the acquired company that nothing will change in the manufacturer - user relation.

Canva needed code like Serif bult, because the latter has developed software that far succeeds the functionality of the former while Canva has the financial power to acquire Serif. It is a repeating story in the world of software, that always evolves along the same lines. The acquired partner always has to cave in and abandon its user friendly policies because those policies are changed towards the nature of those of the acquiring partner. It is of little use to deny such a prospect, because it is the tried and tested way from a business point of view, that outranks all other considerations and policies and therefore makes it predictable what the future developments hold, with regard to user obligations.

Some annoyed users stated that they will return to Adobe, what will cost them an arm and a leg, while it was the reason they abandoned Adobe and switched to Affinity in the first place. So, that doesn't really make a lot of sense in my opinion. Fortunately there still is one appealing alternative available, which is switching to the brilliant VectorStyler, which is built, offered and updated by just one single person (....) a.k.a. programming wizard, named Csaba Raduly-Baka who resides in Finland, who seems to have resisted the temptation of big players in the graphic design market segment to hire him to make use of his outer worldly programming skills. VectorStyler is a graphic design program that is packed with a ton of functions that none of its competitors include and its programmer has a close relationship with the users of the program, that leads to meaningful upgrades that make the program even more usable than it already was.

So, lets see how much time it requires for Serif to succumb to the demands of Canva and in the meanwhile go check out the prowess of the superb vector design VectorStyler program, that also is available for a one time payment instead of the perpetual subscription based extortion method. I promise it will be worthwhile for graphic designers, who are fed up with the corporate greed of the big players in the graphic design market segment. You will be pleasantly surprised by the plethora of very usable functions that VectorStyler offers its users! It is the most estimable refuge for graphic designers that have much talent, but limited funds in trying to survive in the aim of companies to gain limitless corporate dictatorship.

I for one will focus on working with VectorStyler and Plasticity 3D that so far have displayed a fair policy towards their users, while maintaining a rapid upgrade frequency. It has become a challenge to continue to work for graphic artists in a corporation ruled environment, but fortunately there are at least some companies left that value decency and skill on their journey through space and time.



October 10, 2017

Is QuarkXpress a serious contender to InDesign?

It is quite noticeable on the Internet that the dislike of Adobe's subscription policy (some even call it prisonware) is increasing. In spite of the comprehensiveness of the collaborating programs in Adobe's suit, many DTP-ers are looking for alternatives to continue their work. At first glance it seems there aren't many serious competitors to InDesign, at least not ones that are similarly feature rich. But for users to be driven to consider a switch to an other program, because they feel plundered, in spite of the magnificent features of InDesign, indicates that something is wrong with the capacity to make proper decisions in Adobe's management (although the bloke that persuaded them to do it, most likely reached his target with a rousing fanfare - Subscriptions to Adobe’s popular Creative Cloud software have powered a 44 percent increase in revenue since 2013...). Users have to overcome a steep learning curve in order to be able to work with an alternative program and have to convert a number of their documents that they created in InDesign. But the time, effort and money that it costs, does not seem to stop many from looking for alternatives nevertheless. That should ring some bells at Adobe, but I assume they think that their industry leader position prevents them from losing too many users, which they believe will be more than compensated by the revenues resulting from their grippingly expensive subscription policy.

An other flaw that InDesign has, is that it is incapable of integrating SQL data, which would be a very useful function for a lot of companies (that must print labels or other printed docs that often recur, requiring change). There are rather expensive and not 100% properly working third party plug-ins to solve this problem (somewhat), but on top of Adobe's already expensive program this would put off many users that would have potential use for it. A simple program like Microsoft Word handles SQL data without a plug-in a lot better than InDesign.




In the past Aldus PageMaker was a program that re-invented the art of Desktop Publishing. It became available for Macintosh computers in 1985 and for Windows machines in 1987. No contending program was able to match its features. In 1994 PageMaker was bought by Adobe. Its latest release was version 7.0 that was launched in 2001.




Before that time an other DTP-program, named QuarkXpress had conquered the DTP market, because it had many more functions than PageMaker. QuarkXpress 4.0 made that company grow so fast that Quark intended to buy Adobe. The latter averted the take over and developed InDesign that was based on Shuksan or K2 that Aldus had already began to develop in the time it was bought by Adobe. That eventually resulted in Adobe issuing InDesign. This program rapidly gained Adobe a leading position in the DTP realm, which it has been able to expand over time.



But Adobe's subscription model forces users to pay indefinitely for the right to use its programs. Its monopoly on the market probably prompted the company to make such a choice, thinking that professional users in Desktop Publishing would have no choice but to use InDesign. I am not on some type of crusade against Adobe, but I just feel it is exploiting its market position. Their suit is excellent and its programs work together in a great way. However, expecting users to endlessly pay for programs instead of buying a license and allowing users to decide to upgrade when they feel it is necessary, is not good business conduct.





An other contender, Microsoft's Publisher, is not taken seriously by professionals due to its lack of advanced features, while FrameMaker - suited to create large, structured documents - purchased from Frame by Adobe in 1995, used mainly in big business environments where less fancy lay-out features are required. FrameMaker is commonly used for database publishing, which is a specialized trade. It reads ODBC / SQL / XML objects and links them in documents automatically, so whenever the information in the database is changed, they are applied in the document instantly. It is a tool particularly useful for companies that continuously need to process large amounts of data, to which DTP-specialists have to do few or no editing at all. Airliners for example, quarterly receive approximately 150,000 pages that update the manual for a specific large type of aircraft. These include legacy data (bitmaps) and editable data. FrameMaker is therefore almost never used as a single program production platform; many other programs are involved in the update process - database shells, programs for vectorizing bitmaps (rasters), OCR etc.





Open source Lyx that is a shell based on Latex typesetting that does not follow the WYSIWYG principle that has become the standard in the DTP world. It is predominantly used in academic circles and is perfectly capable of creating and integrating (editable) complex mathematical formulae in documents, but it does not attract many users outside of its niche and does not seem to attempt to do so. It is not created to do general publishing, but is very good at composing large, structured documents.

A great DTP program that once adorned the business of lay-out enhancing artists is Ventura that was bought by Corel in 1993. Ventura had been around from the pre-Windows era, running on DOS. Its transition to Windows was excellent. Renown for the way it handled styles and its magnificent interface, it slowly dissolved into oblivion after Corel didn't bother to give it some TLC. It might have earned them tons of money, but apparently the Corel company had other priorities. Some of its functionality found its way into their flagship CorelDRAW, but that is not a specialist DTP program. A missed opportunity I think.




Finally Scribus is also an open source DTP program which interface resembles word processing applications at first glance. I've tried to use it, but I find it difficult to find the features that would allow it to properly function as a professional DTP program. My biggest objection against Scribus is the fact that it can not properly anchor images in text fields; this is a major requirement in professional DTP-programs and this flaw should urgently be addressed before it can considered to be a serious contender in the publishing realm. Another problem is the fact that native tables can't be configured and edited properly, which especially is a shortcoming for people that have specialized in making technical and commercial documentation. Perhaps it's just me having no feeling with Scribus User Interface, because it excels at hiding key functions very well. I think it is an admirable project and have a lot of respect for programmers that work on open source projects, but key features must be added to this program, before professionals will consider to use it. But for the time being, I am trying to familiarize myself with QuarkXpress to create DTP documents.




So, is QuarkXpress a good alternative to InDesign? It probably is, but its UI is entirely different and it requires a lot of effort for users accustomed to InDesign to create documents of similar complexity and appearance. While in the process of learning QuarkXpress I intensively explored the program's user forum and Youtube to find out where the functions are and how they work. InDesign users may find QuarkXpress' UI not logical in a number of respects. Some functions, like anchoring an image inside a text box, require cut and paste instead of being available as a dedicated function that is easy to find in the menus or by right clicking. In addition anchoring images requires a specific sequence of actions for it to work properly - create an image box, cut and paste it where the image should be anchored inside the text and lastly import the image in the pasted box. After that fiddling with inserts and tabs is necessary to position the runaround text. The image box consequently starts to behave as text..., eventhough some (but not all) of the image properties remain editable.

I'm not saying InDesign's anchoring function is flawless, but it is more intuitive, is less difficult to find (because it is in a logical position in the menus), faster to accomplish and edit, while significantly less tedious and more flexible for users to work with. And what is more: it bloody works! I mention this feature specifically, because it is a crucial function for those creating and editing long documents, especially if items or pages have to be inserted in the beginning of a document. Note: No one seems to dig deep in to core of this fundamental DTP-function in the QuarkXpress forum and Youtube, I suspect because it is a shortcoming so far not addressed. Five paragraphs below this one I refer to problems with legacy functions that developers must deal with in order to maintain UI logic and accessibility of functions, without confusing existing users of a program. It may be the root of this problem in QuarkXpress.

An other example, for call-out creation and editing, Quark placed that function in the Item menu, while related functions are in the Edit, Style and Window menus. Why not combine them all in one place or make them accessible in one dialogue box? It all works when properly applied, but users shouldn't have to do exhaustive digging in the menu structure to get the job done. It feels more like a workaround instead of a dedicated function. I'm aware of the fact that veteran QuarkXpress users may shrug their shoulders over my remarks, but if QuarkXpress aims to expand its audience, then something should be done about these things, because they are oddities that all new users (that aim to switch from InDesign for example) run into.

InDesign has a wealth of filters that allow images to be transparent with a number of properties, including fading transparency that can be applied instantly. These are not available as dedicated functions in QuarkXpress and require more clicks after users have figured out where to find the functions and how they work. Editing in photo / bitmap editing programs can sometimes not be avoided, because it can't be done in QuarkXpress; editing of fading transparency of images or boxes at an angle of choice for example. Also creating interactive documents in QuarkXpress forces users to look for functions that are not user friendly or simply non-existing. In view of this, I think the QuarkXpress forum is lacking in proper assistance and there aren't many video clips on Youtube that shed an efficient light on complex DTP matters either. That means that users that want to make the switch from InDesign to QuarkXpress have to figure out these things by themselves. That is a shame really, since many DTP-ers simply do not have the time to discover these functionalities. It is a situation that the people at QuarkXpress have to seriously consider, especially now that there is a lot of annoyance among DTP-ers with regard to Adobe's subscription policies, urging them to find usable alternatives. QuarkXpress puts a lot of emphasis on persuading users to opt for their less expensive licensing policy, but neglects making a greater effort of improving their program's UI and functionality, while leaving their support section with a lack of support.







Meanwhile, rumours have it that Serif, that also developed Affinity Photo and Affinity Designer, is in the process of creating a DTP program as well - Affinity Publisher. Date of issue has been delayed several times, but in view of Affinity Photo's and Affinity Designer's most outstanding capabilities, expecting that their future DTP program may have similarly magnificent features is probably not far off the mark. The current situation in the DTP market should force Adobe and QuarkXpress to reconsider their chosen paths; Adobe might rethink if its subscription policy may have been an unfortunate decision, capable of harming Adobe's market share in the long run and QuarkXpress should probably do some work on its UI and extend its user support.

It isn't a disgraceful thing for QuarkXpress to mimic the useful parts of Adobe's UI - the Corel suit allows users to chose between several interfaces, which means it is feasible for programmers to achieve such a feat. Most importantly: it makes switching from Adobe to QuarkXpress much easier. If Adobe and QuarkXpress miss the boat in the departments indicated, Serif may pass them both in the near future, especially since the combination of Affinity Photo, Designer and Publisher would make their suit quite complete. Perhaps adding a webdesign program would be the cherry on the cake.

Affinity's advantage over both InDesign and QuarkXpress, is that Serif has no need to consider legacy functionality - it can do things right from scratch and it has no legacy tool functions to take into account (unless it is going to transform its Serif Plus DTP-program into Affinity Publisher...). A lack of legacy functions to consider, tends to make programs easier, faster and cheaper to develop, resulting in a more user friendly UI that requires less clicks and endless plunging into menus. Serif has shown to be well capable of doing exactly that with Affinity Photo and Designer. This observation may have the ability to cause Adobe and QuarkXpress to worry, because they're basically stuck with modifying legacy functionaly.

In addition Affinity's low price policy may tempt users, companies and print shops to (re)calculate their (long term) operational costs, which may not lead to conclusions that are favorable for Adobe and QuarkXpress, provided that Serif will be able to manage its programs' pre-press compatibility with existing hardware in a way that will not force print shops to make investments necessary to make proper prints that require much time to complete. I will most certainly keep an eye on Serif's progress with regard to the development of Affinity Publisher and write about it once they have issued the program.


Update February 2019

Since a couple of months ago Serif issued a number of the beta versions of Affinity Publisher and although it is not a finished product yet, it looks very promising. What jumps out is the interface that is very intuitive and is already prepared (but not yet functioning) to integrate with Affinity Photo and Designer. Bearing in mind that Serif has the necessary experience with DTP (the excellent PagePlus program) I don't doubt that they will be able to bring Publisher up to speed within a reasonable amount of time. They have stated that they will not use the unaltered code of PagePlus, but build Publisher from the ground up, making it meet the most modern requirements and prevent their team of developers from having to work-around / work with legacy code, which generally tends to make programs slow and / or bloated (and / or even buggy).







October 4, 2017

Affinity - alternative to the Adobe and Corel suits?

After continuous crashes forced me to look for alternatives to the bug ridden Corel PhotoPaint I ran across Affinity Photo some time ago. While experimenting with open source GIMP, I remained on the look out for other programs to create bitmap art, mainly because GIMP has an entirely different approach and many features are still being developed. Photoshop licences used to be immensely expensive, which got even worse since Adobe switched to a horrendous subscription policy. It has definitively made me forget about using software from that company. All functionality and integration of the programs in the Adobe suit are far outweighed by their deceptively overpriced subscription scam.





Affinity has a wealth of functions that almost make it match Adobe's usability and quality and its pricing is no less than spectacular. The desktop versions of Affinity Photo (for pixel pushers) and Designer - for vector drawers - both sell for 55 Euro. The iPad versions cost just under 20 Euro! This means you buy a license and are not forced to endlessly pay for the use of Adobe's programs and work in their cloud! Affinity's pricing is a humongous financial advantage over that of the Adobe programs. I haven't yet bought the Affinity programs, but watched many tutorials on Youtube, which kindled my enthusiasm. Affinity's programs were selected Apple's editor's choice for very good reasons in 2014 and have improved their functionality ever since. Today there are Mac and Windows versions of the programs, which makes exchange of files a piece of cake.

Affinity exports to psd-files with conservation of all layer information, allowing Photoshop license holders and subscription victims to flawlessly edit them (and send them back to Affinity users if needed). To learn more about Affinity Photo's dazzling feature list, please visit this page. And here you find the Designer feature roadmap. Affinity's managers have even acknowledged it will be possible to import CorelDRAW files some time in the future. This would potentially lower the threshold for quite a few CorelDRAW users to make the switch to Affinity. I remain very curious to their software development progress. The time to ditch the established players on the market that abuse their monopoly position, is nearing rapidly. It was only a matter of time before less expensive but very usable alternatives would emerge. They have become available now and work most excellently.

Update October 6 2017:
I've tried Affinity Photo and was positively surprised by some functions. In Particular the the Pen-tool (comparable with the Path-tool in Photoshop) that actually is parametric, which means you can apply changes to it afterwards, because it actually is a vector shape inside a pixel program. In addition the Pen shape can be turned into a selection that can be blurred... The same parametric property goes for the Prefabricated Shape-tool (of which there are many available) and the Text-tool. The fully customizable Transparency-tool can also be changed afterwards. These are magnificent features for artists and designers. More over, the entire history of applied tools can be viewed and edited, which is something no other bitmap editing program allows to do. I must say I am thoroughly impressed by Serif's programming, Serif being the company that has built Affinity Photo.

I am totally convinced that Affinity Photo is going to gain a market share rapidly, once its presence / availability is going to be noticed by a growing audience. I feel I can safely recommend both the Photo and Designer programs Affinity has created. They're a breath of fresh air in a market that looked like it was being choked by Adobe and Corel. The open source programs GIMP and Inkscape are going to have to step up their development pace if they intend to keep up with Affinity, especially since the company has put a more than friendly price tag to their programs and made them work on Windows, Mac and iPad platforms. Affinity has the potential to change the landscape of graphic design, which is a huge compliment.

Update February 21 2023:
Somewhere in November 2022 Affinity released its 2.0 version of its suit after quite a long time of not upgrading anything significant function wise. Although even after such an extended period of basically not noticeably upgrading the tools of its suit, there were problems mainly by installing the programs because Serif went with the Microsoft store installation method that I described in an other post. However since the 2.0.4 upgrade everything seems to work properly. May functions were added, while existing ones were improved. There still are functions missing - like the blend  and array option for instance - that its competition (e.a. Adobe Illustrator and Photoshop) included in their programs, but those are minor things that affect productivity. In addition it has other functions, like the magnificent blur option and effect tools, that by far outperforms those of the Adobe programs, so in the field of functional versatility of its programs things are pretty much balanced between the two. Best of all the Affinity programs do not cost an arm and a leg and are not offered through a subscription model, which is nothing less than plundering users in my and many other peoples' humble opinion. Especially for new users in the graphic market that do not have a six figure bank account and a huge number of legacy files, that could be needing updates or alterations long after the original was created, the Affinity suit is the perfect solution. Give their trial programs a try and you'll find out why I wrote this update.